Mine resources and process them into goods on your custom factories. Voxel Tycoon - a management sim set in the infinite voxel world. You will have the opportunity to play the purchased game on your personal Steam account through the Family module. No one has installed the game on the account before. Full access.Īfter payment you will receive access to your account and access to email, on which the account was registered. It is possible to change all access to your Account Steam + EMail. I hope you'll understand.You get your own completely new account with the game Voxel Tycoon. I'd like to warn you to be more careful when choosing your words, please act more respectfully towards all members of the community especially when they take the time to help you. We're trying to help you understand one of the very basic mechanics of the game, yet you insist it's a bug and you're borderline insulting us.Īll your messages on the forum have been relatively hostile. It's usually the fanboys that do more harm than good. But from my point of view and from that of a lot of other players that you actually need to keep this game afloat this is indeed flawed logic, a bug or whatever you call it. I'm not the developer and I don't have or should tell the devs how to fix this obvious problem. If these people are not battled then this is another game that will not improve. Therefore every point of criticism is immediately put down with non arguments like 'git good'. But then the fanboys come and disregard all reason because their name is in orange and they will defend the game to the death. Originally posted by Bram:My point is that the solution that works like a charm should not be needed. If you overdeliver then instead of using a warehouse you should reduce amount of trucks on the route. And there you can empty it by using normal routes. You can be overproducing sometimes but you shouldn't be overdelivering so warehouse should be used on producer's side, not on delivery. Instead you were given an easy workaround that does not require demanding that someone else invests a lot of work and risks breaking the game for others.Īsking for this behavior to be changed is fine as a suggestion which may or may not result in a change, but calling it "a bug" and even "a huge bug" is an overreaction.īased on my short experience with the game you shouldn't even be in this situation when you have to use a truck to unload a warehouse. You say you are not a developer and that means that you don't have to think about how to fix this but if you tried to think about this you would see that basically you ask to implement a totally new mechanics in this game (transfering resources without a container) which should not be as easy as you think and may create more problems than it fixes. Not everyone that does not agree with your opinion is a fanboy. Not everything that does not work like you think it should work is a bug or a problem that should be fixed. The contents of a warehouse can not directly be accessed by an AI business even if it is inside the influence radius of the warehouse. they have to pick it up and take it to the store as well.įrom the description. If Walmart delivers items to a warehouse. Walmart has a warehouse and trucks and a train station loading dock. IF you want items to go from the mine or warehouse to the store, you have to use a truck or train and take it OUT OF the warehouse or mine and deliver it to a station within range of the store. Items from vehicles go to those places AND to stores). Items from the mine or the warehouse do NOT automatically go to stores (mines go to stations and warehouses. Items from you mine go into the warehouse. Your store fills up and the overflow goes into your warehouse. your store and your warehouse are both in range. It seems to fill up items connected and in range.
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